Spells

Types of Spells

Offensive Spells
Defensive Spells
Utility Spells
Automatic Spells
Rituals

Here is how you create spells:

  1. You determine the effect of the spell.
  2. You determine how the spell is powered
  3. You determine which type of caster the spell is used by.
  4. You determine the conditions and actions required to cast the spell.
  5. You use the game mechanics to design the power and express it in the crunch.

Here is an example:

My character is a Sorcerer who has a trained himself to use magic to fly.

Fly:
Flight 12m, No Gravity Penalty (+1/2) (18 Active Points); Costs END To Maintain (Full END Cost; -1/2)

Spells

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